目录

CS2游戏内设置对应指令

打游戏时突然蓝屏,然后电脑强制更新,重启后设置全变成默认。。。

为了后续方便在不同电脑上玩且在重装系统后能一键恢复设置,所以将原来的设置保存到cfg文件,最后加载cfg文件即可

cfg文件的后缀名为cfg,打开steam,库,右击cs2,属性,点击已安装文件,点击浏览,在文件夹中点击Counter-Strike Global Offensive\game\csgo\cfg

将cfg文件存放在以上位置,一般命名为autoexec.cfg,在steam的cs2启动项中输入+exec autoexec.cfg

以下参考cs2指令网站prosettings对游戏内设置对应的指令进行整理,其中“视频”和“视频高级选项”无法使用命令设置,可以在“设置”内设置。对于指令取值可以在指令网站上查

视频设置

视频

项目 数值
显示模式 全屏
纵横比 标准4:3
分辨率 1440*1080
刷新率 144HZ
设置名称 指令
亮度 r_fullscreen_gamma

高级视频选项

项目 数值
增强角色对比度
V-Sync
AMD Anti-Lag2.0
游戏最高FPS 500
菜单最高FPS 200
当前视频值预设 自定义
多重采样抗锯齿模式 4X MSAA
全局阴影效果
动态阴影 全部
模型贴图细节
贴图过滤模式 双线性
光影细节
粒子细节
环境光遮蔽
高动态范围 品质
Fidelity FX 超级分辨率 关(最高品质)

HUD边缘位置

设置名称 指令
水平调整 safezonex
垂直调整 safezoney

音频设置

音频

设置名称 指令
主音量 volume
主菜单环境音量 snd_menumap_volume
均衡器简介 snd_headphone_eq
左/右声道独立 snd_spatialize_lerp
透视娇正 snd_steamaudio_enable_perspective_correction
当游戏处于背景时播放音频 snd_mute_losefocus

语音

设置名称 指令
其他玩家的语音音量 snd_voipvolume
语音/麦克风模式 voice_modenable
监听我自己的声音 voice_loopback
简化按键通话 voice_always_sample_mic
麦克风触发阈值 voice_threshold

音乐

设置名称 指令
主菜单音量 snd_menumusic_volume
回合开始音量 snd_roundstart_volume
回合开始行动音量 snd_roundaction_volume
回合结束音量 snd_roundend_volume
MVP 音量 snd_mvp_volume
炸弹/人质音量 snd_mapobjective_volume
十秒警告音量 snd_tensecondwarning_volume
死亡视角音量 snd_deathcamera_volume
当双方团队成员都存活时关闭MVP音乐 snd_mute_mvp_music_live_players

游戏设置

游戏

设置名称 指令
启用开发者控制台 con_enable
最大匹配延迟 mm_dedicated_search_maxping
最大游戏流量带宽 rate
缓冲以消除数据包丢失/抖动 cl_net_buffer_ticks
安装反恐精英创意工坊工具 install_dlc_workshoptools_cvar

Hud

设置名称 指令
HUD 比例 hud_scaling
HUD 颜色 cl_hud_color
玩家大计数 cl_teamcounter_playercount_instead_of_avatars
Steam 通知区域 ui_steam_overlay_notification_position
社区通知水平偏移 ui_steam_overlay_notification_position_horz
社区通知垂直偏移 ui_steam_overlay_notification_position_vert
按稀有度颜色显示武器发光效果 cl_weapon_selection_rarity_color

团队

设置名称 指令
通过墙壁显示队伍ID cl_teamid_overhead_mode
在竞技模式中显示玩家颜色 cl_teammate_colors_show
在队伍ID上使用玩家颜色 cl_teamid_overhead_colors_show
好友房间默认权限 lobby_default_privacy_bits2
当反恐精英启动时寻找队友 ui_setting_advertiseforhire_auto

通讯

设置名称 指令
玩家标记 cl_player_ping_mute
将敌方静音 cl_mute_enemy_team
除好友外一律静音 cl_mute_all_but_friends_and_party
允许使用动态头像 cl_allow_animated_avatars
隐藏头像图片和自定义物品 cl_hide_avatar_images
清理玩家名称 cl_sanitize_player_names

观察者/记分板

设置名称 指令
观察者/地图投票数字选择方式 spec_usenumberkeys_nobinds
启用计分板鼠标/比赛结束计分板切换 cl_scoreboard_mouse_enable_binding
比赛结束本地玩家失败动画 eom_local_player_defeat_anim_enabled
总是显示生还者人数 cl_scoreboard_survivors_always_on
平滑观察者视角 cl_obs_interp_enable
平滑观察者视角速度 cl_obs_interp_pos_rate

物品

设置名称 指令
狙击枪开枪后延迟开镜 cl_sniper_delay_unscope
开枪后狙击步枪自动重新开镜 cl_sniper_auto_rezoom
卸下 M4A1-S和USP-S的消音器 cl_silencer_mode
持枪视角 viewmodel_presetpos
首选左/右手持枪视角 cl_prefer_lefthanded
第一人称追踪器 r_drawtracers_firstperson
总是显示库存 cl_showloadout
按“使用”键打开购买菜单 cl_use_opens_buy_menu
购买菜单数字键位 cl_buywheel_nonumberpurchasing
购买菜单捐赠快捷键 cl_buywheel_donate_key
装备轮盘上最近选择的武器 cl_quickinventory_lastinv

雷达/平板

设置名称 指令
雷达保持玩家居中 cl_radar_always_centered
雷达旋转 cl_radar_rotate
雷达HUD地图与背景融合 cl_hud_radar_map_additive
雷达HUD背景透明度 cl_hud_radar_background_alpha
雷达 HUD大小 cl_hud_radar_scale
雷达地图缩放 cl_radar_scale
雷达地图切换缩放 cl_radar_scale_alternate
切换计分板外观 cl_radar_square_with_scoreboard
雷达正在动态缩放 cl_radar_scale_dynamic

准星

设置名称 指令
准星风格 cl_crosshairstyle
准星友军伤害警告 cl_crosshair_friendly_warning
跟随后坐力 cl_crosshair_recoil
中心点 cl_crosshairdot
长度 cl_crosshairsize
粗细 cl_crosshairthickness
间隙 cl_crosshairgap
轮廓 cl_crosshair_drawoutline
轮廓大小 cl_crosshair_outlinethickness
红色 cl_crosshaircolor_r
绿色 cl_crosshaircolor_g
蓝色 cl_crosshaircolor_b
透明度 cl_crosshairusealpha
透明度大小 cl_crosshairalpha
T形准星 cl_crosshair_t
启用准星间距设置 cl_crosshairgap_useweaponvalue
使用与准星相同颜色的瞄准镜圆点准星 cl_ironsight_usecrosshaircolor
显示玩家所用准星 cl_show_observer_crosshair
观察电脑玩家时,显示我的准星 cl_observed_bot_crosshair

投掷物瞄点准星

设置名称 指令
保持常规准星 cl_grenadecrosshair_keepusercrosshair
闪光震撼弹 cl_grenadecrosshair_flash
闪光震撼弹 cl_grenadecrosshairdelay_flash
高爆手雷 cl_grenadecrosshair_explosive
高爆手雷 cl_grenadecrosshairdelay_explosive
燃烧瓶/燃烧弹 cl_grenadecrosshair_fire
燃烧瓶/燃烧弹 cl_grenadecrosshairdelay_fire
烟雾弹 cl_grenadecrosshair_smoke
烟雾弹 cl_grenadecrosshairdelay_smoke
诱饵弹 cl_grenadecrosshair_decoy
诱饵弹 cl_grenadecrosshairdelay_decoy

伤害预测

设置名称 指令
预测击中身体的效果 cl_predict_body_shot_fx
预测爆头的效果 cl_predict_head_shot_fx
预测击杀布娃娃效果 cl_predict_kill_ragdolls

遥测

设置名称 指令
显示顿间时间及 FPS cl_hud_telemetry_frametime_show
帧间时间警告阈值 cl_hud_telemetry_frametime_poor
显示延迟 cl_hud_telemetry_ping_show
显示网络问题(由于丢失或抖动而错过的ticks) cl_hud_telemetry_net_misdelivery_show
网络tick丢失率警告阈值 cl_hud_telemetry_net_misdelivery_poor
显示网络抖动/误差图 cl_hud_telemetry_net_quality_graph_show
使用详细的网络质量显示 cl_hud_telemetry_net_detailed

键盘/鼠标

键盘和鼠标设置

设置名称 指令
反转鼠标 mouse_inverty
下蹲模式 option_duck_method
行走模式 option_speed_method
按住缩放按钮 cl_debounce_zoom
鼠标灵敏度 sensitivity
缩放灵敏度倍数 zoom_sensitivity_ratio

按键绑定

见我的cfg文件

持枪视角

见我的cfg文件

我的cfg

以下是2025.7.13的cfg文件

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// dungeon master

// ================= video =================

// ======= video =======

// fullscreen 4:3 1440*1080 144hz

r_fullscreen_gamma "2.2"  // 93%

// ======= advanced video =======

// ...

// ======= hud edge =======

safezonex "1"
safezoney "1"

// ================= audio =================

// ======= audio =======

volume "0.1" // 32%
snd_menumap_volume "1" // 100%
snd_headphone_eq "0"
snd_spatialize_lerp "0"
snd_steamaudio_enable_perspective_correction "1"
snd_mute_losefocus "1"

// ======= voice =======

snd_voipvolume "1"
voice_modenable "1"
voice_loopback "0"
voice_always_sample_mic "0"
voice_threshold "4000" // 4000

// ======= music =======

snd_menumusic_volume "0"
snd_roundstart_volume "0"
snd_roundaction_volume "0"
snd_roundend_volume "0"
snd_mvp_volume "0"
snd_mapobjective_volume "0"
snd_tensecondwarning_volume "0"
snd_deathcamera_volume "0"
snd_mute_mvp_music_live_players "0"


// ================= game =================

// ======= game =======

con_enable "1"
mm_dedicated_search_maxping "100"
rate "786432"
cl_net_buffer_ticks "0"
install_dlc_workshoptools_cvar "0"

// ======= hud =======

hud_scaling "1"
cl_hud_color "3" // light blue
cl_teamcounter_playercount_instead_of_avatars "0"
ui_steam_overlay_notification_position "topright"
ui_steam_overlay_notification_position_horz "0"
ui_steam_overlay_notification_position_vert "0"
cl_weapon_selection_rarity_color "0"

// ======= team =======

cl_teamid_overhead_mode "2" // pips, names, health
cl_teammate_colors_show "1"
cl_teamid_overhead_colors_show "1"
lobby_default_privacy_bits2 "0"
ui_setting_advertiseforhire_auto "1"

// ======= communication =======

cl_player_ping_mute "0"
cl_mute_enemy_team "0"
cl_mute_all_but_friends_and_party "0"
cl_allow_animated_avatars "1"
cl_hide_avatar_images "0"
cl_sanitize_player_names "0"

// ======= spectator and scoreboard =======

spec_usenumberkeys_nobinds "1"
cl_scoreboard_mouse_enable_binding "+attack2"
eom_local_player_defeat_anim_enabled "1"
cl_scoreboard_survivors_always_on "0"
cl_obs_interp_enable "1"
cl_obs_interp_pos_rate "0.27" // 0.27

// ======= item =======

cl_sniper_delay_unscope "0"
cl_sniper_auto_rezoom "1"
cl_silencer_mode "0"
viewmodel_presetpos "1" 
cl_prefer_lefthanded "0"
r_drawtracers_firstperson "1"
cl_showloadout "1"
cl_use_opens_buy_menu "1"
cl_buywheel_nonumberpurchasing "1"
cl_buywheel_donate_key "0"
cl_quickinventory_lastinv "0"

// ======= radar =======

cl_radar_always_centered "1"
cl_radar_rotate "1"
cl_hud_radar_map_additive "1"
cl_hud_radar_background_alpha "0.627"
cl_hud_radar_scale "1"
cl_radar_scale "0.7"
cl_radar_scale_alternate "1"
cl_radar_square_with_scoreboard "1"
cl_radar_scale_dynamic "0"

// ======= crosshair =======

cl_crosshairstyle "4"
cl_crosshair_friendly_warning "0"
cl_crosshair_recoil "0"
cl_crosshairdot "0"

cl_crosshairsize "1"
cl_crosshairthickness "1"
cl_crosshairgap "-4"
cl_crosshair_drawoutline "0"
cl_crosshair_outlinethickness "1"
cl_crosshaircolor_r "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "255"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"
cl_crosshair_t "0"
cl_crosshairgap_useweaponvalue "0"
cl_ironsight_usecrosshaircolor "0"
cl_show_observer_crosshair "2"
cl_observed_bot_crosshair "0"


// ======= grenade line-up reticle =======

cl_grenadecrosshair_keepusercrosshair "1"
cl_grenadecrosshair_flash "1"
cl_grenadecrosshairdelay_flash "2"
cl_grenadecrosshair_explosive "1"
cl_grenadecrosshairdelay_explosive "2"
cl_grenadecrosshair_fire "1"
cl_grenadecrosshairdelay_fire "2"
cl_grenadecrosshair_smoke "1"
cl_grenadecrosshairdelay_smoke "2"
cl_grenadecrosshair_decoy "1"
cl_grenadecrosshairdelay_decoy "2"

// ======= damage prediction =======

cl_predict_body_shot_fx "0"
cl_predict_head_shot_fx "0"
cl_predict_kill_ragdolls "0"


// ======= telemetry =======

cl_hud_telemetry_frametime_show "2"
cl_hud_telemetry_frametime_poor "100"
cl_hud_telemetry_ping_show "2"
cl_hud_telemetry_net_misdelivery_show "2"
cl_hud_telemetry_net_misdelivery_poor "5"
cl_hud_telemetry_net_quality_graph_show "0"
cl_hud_telemetry_net_detailed "1"


// ================= keyboard and mouse =================

mouse_inverty "0"
option_duck_method "0"
option_speed_method "0"
cl_debounce_zoom "1"
sensitivity "2.3"
zoom_sensitivity_ratio "1"

// ======= movement =======


bind "w" "+forward" 
bind "s" "+back" 
bind "a" "+left" 
bind "d" "+right" 
bind "shift" "+sprint" 
bind "ctrl" "+duck" 
bind "space" "+jump" 
bind "mwheelup" "+jump"
bind "mwheeldown" "+jump"

// ======= weapon =======

bind "e" "+use" 
bind "mouse1" "+attack" 
bind "mouse2" "+attack2" 
bind "r" "+reload" 
bind "q" "lastinv" 
bind "g" "drop" 
bind "f" "+lookatweapon" 
bind "h" "switchhands" 
bind "b" "buymenu" 
bind "f1" "rebuy"
bind "1" "slot1"
bind "2" "slot2" 
bind "3" "slot3" 
bind "4" "slot4"
bind "z" "slot5"
bind "v" "slot6" 
bind "mouse5" "slot7" 
bind "mouse4" "slot8" 
bind "c" "slot10" 
bind "x" "noclip" 
bind "m" "+spray_menu"


// ======= ui =======

bind "tab" "+showscores" 
bind "`" "toggleconsole" 

// ======= chat =======

bind "mouse3" "player_ping"
bind "p" "radio"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "t" "+voicerecord"

// ======= autobuy =======

bind "j" "buy ak47; buy m4a1; buy vesthelm; buy defuser;"
bind "n" "buy smokegrenade;buy flashbang;buy molotov;buy hegrenade;"

// ======= say and console =======

bind "k" "say_team !drop"
bind "l" "exec autoexec"
bind "f10" "quit"
bind "i" "sv_rethrow_last_grenade"
bind "o" "ent_fire smokegrenade_projectile kill; ent_fire flashbang_projectile kill; ent_fire hegrenade_projectile kill; ent_fire decoy_projectile kill; ent_fire inferno kill" 


// ================= launch option =================


// +exec autoexec.cfg



// ================= viewmodel =================

viewmodel_fov "60"
viewmodel_offset_x "1"
viewmodel_offset_y "1"
viewmodel_offset_z "-1"

其他设置

对于显示器设置和显卡设置,显示器设置看得舒服就行,显卡设置,我使用A卡,几乎没有设置